
The Six Ages of the Broken Isle
- age Ibefore counting
The Singing of Stone
Before the gods named themselves, the isle was a single living rock that hummed in a tongue no throat could shape. Pilgrims came to listen, and were never quite themselves again. The first city, Caer Aethyn, was built into its open wounds.
- age IIyear ~0
The Pact of Twelve Crowns
Twelve kings, mortal and otherwise, swore the Pact upon the Black Altar — a vow to never let the isle drift. They paid in firstborns, in shadows, in the names of their mothers. The Pact held for nine hundred years.
- age IIIyear 412
The Night the Stars Drowned
The sky was wrong for an hour. When it cleared, the constellations had drowned beneath a black tide and the isle hung loose in the air, untethered. Half the population walked into the sea and was never seen again. The other half forgot they had ever lived elsewhere.
- age IVyear 488
The Reign of Ash
The Cinder Cult crowned a Hollow King from the bones of a dragon. He ruled for eleven days and twelve nights. On the thirteenth morning the throne was empty, but the orders he had given were still being carried out — and continue to be, to this day.
- age Vyear 901
The Pale Crusade
A choir of bone-priests came from beyond the fog and offered salvation in exchange for memory. Most accepted. The cathedrals of Vor Sael still ring with hymns that no living tongue can pronounce, sung by mouths that have forgotten what mouths are for.
- age VInow
The Hollow Years
The isle drifts. Maps redraw themselves. Travelers vanish at the borders of their own bedrooms. We who remain chart what we can, race against the fog, and tell each other stories — because to be unmapped is to be unmade.
"All chronicles of Aethermoor are lies. We write them anyway, because the silence is worse."